Independent game studio · Wicklow

PLAY BEYOND
THE POSSIBLE.

We combine generative AI with Unreal Engine 5 to pioneer the next frontier in gaming.

Scroll to explore

WHERE HUMAN IMAGINATION MEETS
INTELLIGENT TOOLS.

Digital Natives is an independent game studio in Wicklow, Ireland, building at the edge of what interactive worlds can become.

Our vision is to redefine player experiences through limitless creativity and unparalleled immersion—using AI to extend the craft of game development, never replace its human spark.

WicklowHeadquarters
2–10Team size
UE5 + AICreative engine

THE PEOPLE BEHIND
THE PLAY.

Daniel Aherne, Creative Director01

Creative Director

Daniel Aherne

A founder / creative director with more than a decade of experience building gameplay systems, levels and development tools. Daniel leads the studio’s creative and technical direction, with a current focus on Unreal Engine, rapid prototyping and practical AI-assisted development.

Studios

Digital NativesPeople Can FlyStreamline GamesStreamline StudiosDigital Furnace

Games

OutridersOutriders WorldslayerSniper Ghost Warrior ContractsBakeNSwitchUnbound OceansNightstreamOnikiraLost Soul Aside
Tiemo Geuns, Game Director02

Game Director

Tiemo Geuns

A game director and experienced level designer focused on immersive worlds, interactive creative direction and combat design. Tiemo brings eight years across Streamline Studios and Offworld Industries to the creative leadership of Digital Natives.

Studios

Digital NativesOffworld IndustriesStreamline StudiosKeokeN Interactive

Games

Starship Troopers: ExterminationOutridersSniper Ghost Warrior ContractsSquadBeyond the WireDeliver Us The MoonAfterworld: The Age of Tomorrow
Kal Lee, Art Director03

Art Director

Kal Lee

An art director and 3D environment specialist with more than two decades of experience shaping visual direction, production quality and cohesive game worlds. Kal brings creative leadership across concept-to-production art, environment creation and multidisciplinary collaboration.

Studios

Off The Chain StudiosFlat Tail StudiosVirtuosStreamline StudiosCodemasters

Games

SpongeBob SquarePants: Battle for Bikini BottomLast FarewellStreet Fighter VIGRID 2F1 2013F1 Race StarsAfterworld: The Age of TomorrowStreet Fighter VMarvel vs. Capcom: Infinite
Marcus Matthews, Project Manager04

Project Manager

Marcus Matthews

Marcus brings experience in project management, business development and corporate governance. As Senior Director at Leftfield Services and former Chief Executive of RISPA, he has coordinated operational teams, developed commercial strategies and managed relationships with industry, investors and public-sector stakeholders.

Experience

Leftfield ServicesRISPA
Noellie De Windt, Senior Environment Artist05

Senior Environment Artist

Noellie De Windt

Noellie is a 3D environment artist with experience at Wooga, Codemasters and Streamline Studios. Her work covers environment and prop modelling, texturing, terrain creation and game-engine integration across racing, fighting and narrative games. Her background also includes freelance 3D art and architectural visualisation.

Studios

WoogaCodemastersStreamline StudiosSMARTFRWith In

Games

Ghost DetectiveClaire’s ChroniclesF1 2019F1 2020DiRT Rally 2.0Monster of the Deep: Final Fantasy XVStreet Fighter V

OUR CORE
VALUES.

01
Innovation — Digital Natives core value

Innovation

We explore emerging tools with purpose, turning new technology into meaningful play.

02
Creativity — Digital Natives core value

Creativity

We build bold worlds where systems, story and visual craft move as one.

03
Accessibility — Digital Natives core value

Accessibility

We make ambitious experiences inviting, intuitive and open to more players.

BUILD THE
IMPOSSIBLE.

Focused Unreal Engine tools for turning ambitious ideas into editable, playable worlds.

Wad To UnrealRetro Shooter Framework

LET'S BUILD THE
NEXT FRONTIER.

Creating games, exploring new technology, or looking for a studio that thinks differently?

Connect on LinkedIn